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Monkey Business

My Role: Producer, Sound, Co-Game Designer

Goal: Teamwork - Create a virtual world where one character helps another.

Description: In an arcade-style game, four players have to work together to help a monkey catch bananas hanging from a branch by using a picnic blanket. Each player controls one corner of a blanket, and must work with the other teammates to correctly launch the monkey into the air. Players view the game from a top-down perspective.

Platform: Jam O' Drum, an interactive table.

Team: Anuja Parikh, Ivan Ortega, Giray Ozil, Nathaniel Morgan

Timeframe: 2 weeks

Click here to learn more about my role and about Building Virtual Worlds (the course this game was made in).

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Monkey Business
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